This Incredibly Fast 64-bit Planar Tracker Will Help Any Facility Save Time Changing Elements in Even the Most Complicated Scenes - Nino Del Padre

Imagineer Systems Mocha Pro

The slight of hand we, as video editors, have to accomplish on a daily basis gets a little maddening at times. It's considered an easy day when all you have to do is blur out a copyrighted logo on someone's shirt who is moving in place slightly. No biggie. Then a couple of days before the deadline, the client calls and says legal can't clear a billboard and it needs to be removed. You know, that one behind his head... and a clump of trees... while the camera pans around them. That's when a good planar tracker comes in.

To handle that billboard, I typically go into After Effects, manually place the insert for the billboard and create and animate a mask for the object that is in front of said trees and talent. At least that’s how I used to do it. Then I found Mocha, from Imagineer Systems.

Imagineer Systems Mocha Pro

With a few quick splines, we were able to insert footage of the most updated versions of the app using the same original shot and create a clean roto for out talent's hands (the results are seen below). Without Mocha we would have had to re-shoot again just to show a slightly different menu in use.

Imagineer Systems Mocha Pro

Feature Sets

In addition to its existing planar tracker and rotoscoping tools, Mocha Pro adds a number of other features that help get the job done swiftly and efficiently. Mocha Pro's "Insert" feature tackles even tough movement situations, such as motion blur, with great results, and includes the ability to render out inserts with alphas so they are usable in other scenes. For further refinement, the mesh warp tool lets you distort the insert and make them “bend” around objects with more difficult angles. The 3D offset means you can further tweak tracking data, such as depth and rotation, making even subtle changes to the perspective of the surface easy to compensate for.

With Mocha Pro's removal tools, tracked layers are analyzed, taking lighting and shifts in luminance into consideration. With this tool, you can accurately remove objects behind other objects by “predicting” what is behind it; the calculations are based on what it found elsewhere in the footage. Removing simple things like boom mikes or even entire objects takes much less time than it did in the previous version. You can even get granular and use the software to remove blemishes and do digital makeup retouching.

All of your planar tracking and roto data can be exported to After Effects, Flame, Fusion, Nuke and a bunch of other important hosts.

A Very Easy Learning Curve

I found Mocha Pro much easier to use and learn than point tracking, where you draw a little box around a few pixels that have a high contrast and a bigger box around the area that you want to search. Point tracking works as long as you have a clear point to track. However, as the light in your scene changes, the perspective changes or the point is inevitably blocked by something else and the track will get lost and wander off.

Mocha Pro is a separate program and opens on your system onto one large window, which can be re-sized and moved around. The controls are laid out very well and once you figure out what the icons mean, it is pretty straightforward.

The tutorials on the Imagineer web site are really well done and offer in-depth lessons on almost every one of Mocha Pro's many parts. The online manual is also really good, with step-by-step instructions with pictures.

Performance

Mocha Pro is fast and we've found that it moves pretty quickly through HD files, producing amazing results. It takes a few minutes to make the tracks, depending on how complex and long they are. The way the software makes roto-masks and tracks them is where it really shines, however. The speed with which it does this means you'll blaze through most of your rotoscoping tasks. I'm talking about cutting times in half and, sometimes, even cutting the time down to 10% of the original. We've saved hours on each rotoscope job.

Nino Del Padre launched his Del Padre Digital in 1991. Today he oversees a business that now encompasses digital cinematography services, animation and interactive design solutions to ad agencies, corporate clients, broadcast networks and the entertainment industry, as well as partnerships with institutions as diverse as LEGO, Hasbro and NASA.

Review: Digieffects Delirium v2 Nino Del Padre

The venerable plug-in suite gets a power boost—and many more features—in this 64-bit version

November 23, 2010 Source: Studio Monthly
Originally developed in 1999, Digieffects' award-winning Delirium is used by tens of thousands of video professionals worldwide. This is the plug-in collection that established the standard for essential visual effects and motion graphics capabilities. I have been a huge fan of the Digieffects plug-ins for more than a decade. The first one I fell in love with was CineLook. Back when I was shooting DV or even S-VHS, this tool worked so well at making video look like film that when I used it in projects I was always asked what the footage was shot on. When told there was S-VHS or DV in the mix, they where often shocked.

Digieffects Delirium v2 Review: Digieffects Delirium v2

I was also fond of Aurorix, Berserk and Earthquake, which creates the infamous “shaky-cam” look. VideoLook was another favorite and came in handy when I needed to make something look like a bad TV signal.

When I used Delirium back then, to be honest, I was not impressed with the slow render times or with the quality of Natural Forces, including Fire and Rainfall. For one reason or another, I stopped using the plug-ins much—until this week. Wow, has Delirium changed for the better! I was pleasantly surprised, not only at how much more realistic the effects are but at the suite’s blazing speed in CS5 on my 64-bit Boxx workstation. This is not the Delirium I knew 10 years ago; it’s a completely new animal.

Plenty of Effects

Delirium v2 offers 45 different effects spread across six categories. Natural Forces, Special Effects, Elements, Color & Style Filters, Patterns & Distortions, Lighting & Glow Effects and Compositing Tools.

I found the impressive Snowstorm effect to be very flexible, especially when using the Pile Up Mode to cause the snow to pile up on top of certain layers. You can get an extremely high-end look and degree of realism if you use some of the many presets included. The same goes for Rainfall.

Since the Fire effect uses a particle-based algorithm, it looks very good, with a much more organic and realistic appearance than other simulations. In the past, creating effects like snow and fire that look and move realistically would take hours or days to perfect in a 3D package like Maya and a composting program. Now it’s simple and immediate.

I used the Haze effect on the intro of my new demo reel to give it a moving cloud look that greatly improved on the solid black background I started with. I didn't want something over-the-top, either, but thanks to the many parameters, I could tweak it until I got the desired subtle effect.

The NightBloom, Glower and Glow plug-ins are used for generating beautiful blooms and glowing regions and simulating a depth-of-field effect I found useful for many applications. In fact, I wish I had some of these effects a week earlier to use in the new RED ONE demo I just completed. Many of the presets are animated, making it simple to click on one and end up with something that would normally take several plug-ins and key-framing to create.

The Light Wrap plug-in helps to integrate composite elements by glowing background light around foreground objects. In the real world, concentrated light tends to scatter, creating a blooming effect that is particularly noticeable at the edges of objects. Light Wrap simulates this effect digitally, providing advanced features for precisely controlling how and where the light is applied. I haven't found a similar plug-in that performs this simulation.

The Fireworks effect is also of very high quality. I became particularly addicted to using effects like Smoke, Sparks and Fairy Dust, which I never considered using in the past, as I experimented with unique combinations of effects.

You'll also have fun experimenting with effects like Visual Harmonizer, Hyper Harmonizer, Schematic Grids, Stargate and Nexus that let you create your own limitless abstract motion backgrounds.

Compositing Upgrades

I was very impressed by the suite's Compositing Tools, which I found very useful inside of Premiere. The editor's stock tools are limiting, but Delirium's tools let me speed up my workflows by letting me remain in the app without jumping back and forth between AE and Premiere as I normally do.

This is a very stable product, and I found Delirium to perform solidly with the same speed in both After Effects and Premiere. The installation took only a few seconds and I didn't experience a single crash.

I could go on and on. I've discussed only a small sample of the many great new effects available in Delirium v2. The Delirium User Manual is well written and easy to understand and there are many video tutorials out there to bring you up to speed. I am now sipping the Digieffects Kool-Aid again and I will be trying out Damage 2.0 and Aged Film; they look just as impressive.

New Delirium presets, projects, tutorials and a trial version are available on Digieffects' website, www.digieffects.com

Contact Info

  • Nino Del Padre
  • 15 Benton Drive
  • East Longmeadow, MA, 01028, USA
  • Tel: (413) 525-6400

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